internal-time-units-per-second
internal-time-units-per-second Constant Variable
Constant Value:
A positive integer , the magnitude of which is implementation-dependent.
Description:
The number of internal time units in one second.
See Also:
get-internal-run-time, get-internal-real-time
Notes:
These units form the basis of the Internal Time format representation.
Expanded Reference: internal-time-units-per-second
The resolution of internal time
internal-time-units-per-second is a positive integer indicating how many units of internal time correspond to one second. This determines the resolution of get-internal-real-time and get-internal-run-time.
(integerp internal-time-units-per-second)
=> T
(> internal-time-units-per-second 0)
=> T
internal-time-units-per-second
;; => impl-dependent (e.g., 1000 or 1000000)
Converting internal time to seconds
Divide an internal time value by this constant to get seconds as a ratio or float.
(let ((start (get-internal-real-time)))
(sleep 1)
(let ((elapsed (- (get-internal-real-time) start)))
(> (float (/ elapsed internal-time-units-per-second)) 0.9)))
;; => T
Converting seconds to internal time units
Multiply seconds by this constant to get internal time units.
;; 0.5 seconds in internal time units
(> (* 0.5 internal-time-units-per-second) 0)
;; => T
This is a constant, not a function
Unlike most entries, internal-time-units-per-second is a constant variable, not a function. It does not take arguments.
(constantp 'internal-time-units-per-second)
=> T